| linkAccount | Allow the authenticated client user to link a username and password account for self. | Allow the client to link a username and password account for another master player. | Allow trusted server code to link a username and password account for a master player. | Allow admin tools to link a username and password account for a master player. |
| linkAndroidDeviceId | Allow the authenticated client user to link an Android device id for self. | Allow the client to link an Android device id for another master player. | Allow trusted server code to link an Android device id for a master player. | Allow admin tools to link an Android device id for a master player. |
| linkApple | Allow the authenticated client user to link an Apple identity for self. | Allow the client to link an Apple identity for another master player. | Allow trusted server code to link an Apple identity for a master player. | Allow admin tools to link an Apple identity for a master player. |
| linkCustomDeviceId | Allow the authenticated client user to link a custom device id for self. | Allow the client to link a custom device id for another master player. | Allow trusted server code to link a custom device id for a master player. | Allow admin tools to link a custom device id for a master player. |
| linkCustomId | Allow the authenticated client user to link a custom application id for self. | Allow the client to link a custom application id for another master player. | Allow trusted server code to link a custom application id for a master player. | Allow admin tools to link a custom application id for a master player. |
| linkEditorDeviceId | Allow the authenticated client user to link an editor device id for self. | Allow the client to link an editor device id for another master player. | Allow trusted server code to link an editor device id for a master player. | Allow admin tools to link an editor device id for a master player. |
| linkFacebook | Allow the authenticated client user to link a Facebook identity for self. | Allow the client to link a Facebook identity for another master player. | Allow trusted server code to link a Facebook identity for a master player. | Allow admin tools to link a Facebook identity for a master player. |
| linkGenericService | Allow the authenticated client user to link a generic service identity for self. | Allow the client to link a generic service identity for another master player. | Allow trusted server code to link a generic service identity for a master player. | Allow admin tools to link a generic service identity for a master player. |
| linkGoogle | Allow the authenticated client user to link a Google identity for self. | Allow the client to link a Google identity for another master player. | Allow trusted server code to link a Google identity for a master player. | Allow admin tools to link a Google identity for a master player. |
| linkGooglePlayGameService | Allow the authenticated client user to link a Google Play Games identity for self. | Allow the client to link a Google Play Games identity for another master player. | Allow trusted server code to link a Google Play Games identity for a master player. | Allow admin tools to link a Google Play Games identity for a master player. |
| linkGameCenter | Allow the authenticated client user to link a Game Center identity for self. | Allow the client to link a Game Center identity for another master player. | Allow trusted server code to link a Game Center identity for a master player. | Allow admin tools to link a Game Center identity for a master player. |
| linkiOSDeviceId | Allow the authenticated client user to link an iOS device id for self. | Allow the client to link an iOS device id for another master player. | Allow trusted server code to link an iOS device id for a master player. | Allow admin tools to link an iOS device id for a master player. |
| linkLinuxDeviceId | Allow the authenticated client user to link a Linux device id for self. | Allow the client to link a Linux device id for another master player. | Allow trusted server code to link a Linux device id for a master player. | Allow admin tools to link a Linux device id for a master player. |
| linkMacOSDeviceId | Allow the authenticated client user to link a macOS device id for self. | Allow the client to link a macOS device id for another master player. | Allow trusted server code to link a macOS device id for a master player. | Allow admin tools to link a macOS device id for a master player. |
| linkWindowsDeviceId | Allow the authenticated client user to link a Windows device id for self. | Allow the client to link a Windows device id for another master player. | Allow trusted server code to link a Windows device id for a master player. | Allow admin tools to link a Windows device id for a master player. |
| linkWindowsPhoneDeviceId | Allow the authenticated client user to link a Windows Phone device id for self. | Allow the client to link a Windows Phone device id for another master player. | Allow trusted server code to link a Windows Phone device id for a master player. | Allow admin tools to link a Windows Phone device id for a master player. |
| unlinkAccount | Allow the authenticated client user to unlink a username account for self. | Allow the client to unlink a username account for another master player. | Allow trusted server code to unlink a username account for a master player. | Allow admin tools to unlink a username account for a master player. |
| unlinkAndroidDeviceId | Allow the authenticated client user to unlink an Android device id for self. | Allow the client to unlink an Android device id for another master player. | Allow trusted server code to unlink an Android device id for a master player. | Allow admin tools to unlink an Android device id for a master player. |
| unlinkApple | Allow the authenticated client user to unlink an Apple identity for self. | Allow the client to unlink an Apple identity for another master player. | Allow trusted server code to unlink an Apple identity for a master player. | Allow admin tools to unlink an Apple identity for a master player. |
| unlinkCustomDeviceId | Allow the authenticated client user to unlink a custom device id for self. | Allow the client to unlink a custom device id for another master player. | Allow trusted server code to unlink a custom device id for a master player. | Allow admin tools to unlink a custom device id for a master player. |
| unlinkCustomId | Allow the authenticated client user to unlink a custom application id for self. | Allow the client to unlink a custom application id for another master player. | Allow trusted server code to unlink a custom application id for a master player. | Allow admin tools to unlink a custom application id for a master player. |
| unlinkEditorDeviceId | Allow the authenticated client user to unlink an editor device id for self. | Allow the client to unlink an editor device id for another master player. | Allow trusted server code to unlink an editor device id for a master player. | Allow admin tools to unlink an editor device id for a master player. |
| unlinkFacebook | Allow the authenticated client user to unlink a Facebook identity for self. | Allow the client to unlink a Facebook identity for another master player. | Allow trusted server code to unlink a Facebook identity for a master player. | Allow admin tools to unlink a Facebook identity for a master player. |
| unlinkGenericService | Allow the authenticated client user to unlink a generic service identity for self. | Allow the client to unlink a generic service identity for another master player. | Allow trusted server code to unlink a generic service identity for a master player. | Allow admin tools to unlink a generic service identity for a master player. |
| unlinkGoogle | Allow the authenticated client user to unlink a Google identity for self. | Allow the client to unlink a Google identity for another master player. | Allow trusted server code to unlink a Google identity for a master player. | Allow admin tools to unlink a Google identity for a master player. |
| unlinkGooglePlayGameService | Allow the authenticated client user to unlink a Google Play Games identity for self. | Allow the client to unlink a Google Play Games identity for another master player. | Allow trusted server code to unlink a Google Play Games identity for a master player. | Allow admin tools to unlink a Google Play Games identity for a master player. |
| unlinkGameCenter | Allow the authenticated client user to unlink a Game Center identity for self. | Allow the client to unlink a Game Center identity for another master player. | Allow trusted server code to unlink a Game Center identity for a master player. | Allow admin tools to unlink a Game Center identity for a master player. |
| unlinkiOSDeviceId | Allow the authenticated client user to unlink an iOS device id for self. | Allow the client to unlink an iOS device id for another master player. | Allow trusted server code to unlink an iOS device id for a master player. | Allow admin tools to unlink an iOS device id for a master player. |
| unlinkLinuxDeviceId | Allow the authenticated client user to unlink a Linux device id for self. | Allow the client to unlink a Linux device id for another master player. | Allow trusted server code to unlink a Linux device id for a master player. | Allow admin tools to unlink a Linux device id for a master player. |
| unlinkMacOSDeviceId | Allow the authenticated client user to unlink a macOS device id for self. | Allow the client to unlink a macOS device id for another master player. | Allow trusted server code to unlink a macOS device id for a master player. | Allow admin tools to unlink a macOS device id for a master player. |
| unlinkWindowsDeviceId | Allow the authenticated client user to unlink a Windows device id for self. | Allow the client to unlink a Windows device id for another master player. | Allow trusted server code to unlink a Windows device id for a master player. | Allow admin tools to unlink a Windows device id for a master player. |
| unlinkWindowsPhoneDeviceId | Allow the authenticated client user to unlink a Windows Phone device id for self. | Allow the client to unlink a Windows Phone device id for another master player. | Allow trusted server code to unlink a Windows Phone device id for a master player. | Allow admin tools to unlink a Windows Phone device id for a master player. |
| addSegment | Allow the authenticated client user to add a segment for self. | Allow the client to add a segment for another master player. | Allow trusted server code to add a segment for a master player. | Allow admin tools to add a segment for a master player. |
| removeSegment | Allow the authenticated client user to remove a segment for self. | Allow the client to remove a segment for another master player. | Allow trusted server code to remove a segment for a master player. | Allow admin tools to remove a segment for a master player. |
| getSegment | Allow the authenticated client user to read segments for self. | Allow the client to read segments for another master player. | Allow trusted server code to read segments for a master player. | Allow admin tools to read segments for a master player. |
| setTag | Allow the authenticated client user to set a tag for self. | Allow the client to set a tag for another master player. | Allow trusted server code to set a tag for a master player. | Allow admin tools to set a tag for a master player. |
| removeTag | Allow the authenticated client user to remove a tag for self. | Allow the client to remove a tag for another master player. | Allow trusted server code to remove a tag for a master player. | Allow admin tools to remove a tag for a master player. |
| getTag | Allow the authenticated client user to read tags for self. | Allow the client to read tags for another master player. | Allow trusted server code to read tags for a master player. | Allow admin tools to read tags for a master player. |
| getDisplayName | Allow the authenticated client user to read display name for self. | Allow the client to read display name for another master player. | Allow trusted server code to read display name for a master player. | Allow admin tools to read display name for a master player. |
| setDisplayName | Allow the authenticated client user to set display name for self. | Allow the client to set display name for another master player. | Allow trusted server code to set display name for a master player. | Allow admin tools to set display name for a master player. |
| getTsCreate | Allow the authenticated client user to read account creation timestamp for self. | Allow the client to read account creation timestamp for another master player. | Allow trusted server code to read account creation timestamp for a master player. | Allow admin tools to read account creation timestamp for a master player. |
| getIpAddressCreate | Allow the authenticated client user to read account creation IP address for self. | Allow the client to read account creation IP address for another master player. | Allow trusted server code to read account creation IP address for a master player. | Allow admin tools to read account creation IP address for a master player. |
| updateTsLastLogin | Allow the authenticated client user to update last login timestamp for self. | Allow the client to update last login timestamp for another master player. | Allow trusted server code to update last login timestamp for a master player. | Allow admin tools to update last login timestamp for a master player. |
| getTsLastLogin | Allow the authenticated client user to read last login timestamp for self. | Allow the client to read last login timestamp for another master player. | Allow trusted server code to read last login timestamp for a master player. | Allow admin tools to read last login timestamp for a master player. |
| setPlayerBan | Allow the authenticated client user to set ban status for self. | Allow the client to set ban status for another master player. | Allow trusted server code to set ban status for a master player. | Allow admin tools to set ban status for a master player. |
| getPlayerBan | Allow the authenticated client user to read ban status for self. | Allow the client to read ban status for another master player. | Allow trusted server code to read ban status for a master player. | Allow admin tools to read ban status for a master player. |
| setCountryCode | Allow the authenticated client user to set country code for self. | Allow the client to set country code for another master player. | Allow trusted server code to set country code for a master player. | Allow admin tools to set country code for a master player. |
| getCountryCode | Allow the authenticated client user to read country code for self. | Allow the client to read country code for another master player. | Allow trusted server code to read country code for a master player. | Allow admin tools to read country code for a master player. |
| changeAccountPassword | Allow the authenticated client user to change account password with current password for self. | Allow the client to change account password with current password for another master player. | | |
| resetAccountPassword | Allow the authenticated client user to reset account password for self. | Allow the client to reset account password for another master player. | Allow trusted server code to reset account password for a master player. | Allow admin tools to reset account password for a master player. |
| setAvatar | Allow the authenticated client user to set avatar for self. | Allow the client to set avatar for another master player. | Allow trusted server code to set avatar for a master player. | Allow admin tools to set avatar for a master player. |
| getAvatar | Allow the authenticated client user to read avatar for self. | Allow the client to read avatar for another master player. | Allow trusted server code to read avatar for a master player. | Allow admin tools to read avatar for a master player. |
| changePlayerCurrency | Allow the authenticated client user to change currency values for self. | Allow the client to change currency values for another master player. | Allow trusted server code to change currency values for a master player. | Allow admin tools to change currency values for a master player. |
| getPlayerCurrency | Allow the authenticated client user to read currency values for self. | Allow the client to read currency values for another master player. | Allow trusted server code to read currency values for a master player. | Allow admin tools to read currency values for a master player. |
| changePlayerStatistics | Allow the authenticated client user to change statistics for self. | Allow the client to change statistics for another master player. | Allow trusted server code to change statistics for a master player. | Allow admin tools to change statistics for a master player. |
| getPlayerStatistics | Allow the authenticated client user to read statistics for self. | Allow the client to read statistics for another master player. | Allow trusted server code to read statistics for a master player. | Allow admin tools to read statistics for a master player. |
| getStatisticsLeaderboard | | Allow the client to read master player statistics leaderboard for broader target context. | Allow trusted server code to read master player statistics leaderboard. | Allow admin tools to read master player statistics leaderboard. |
| getStatisticsLeaderboardAroundPlayer | Allow the authenticated client user to read statistics leaderboard around the target player for self. | Allow the client to read statistics leaderboard around the target player for another master player. | Allow trusted server code to read statistics leaderboard around the target player for a master player. | Allow admin tools to read statistics leaderboard around the target player for a master player. |
| getCustomData | Allow the authenticated client user to read custom data for self. | Allow the client to read custom data for another master player. | Allow trusted server code to read custom data for a master player. | Allow admin tools to read custom data for a master player. |
| setCustomData | Allow the authenticated client user to set custom data for self. | Allow the client to set custom data for another master player. | Allow trusted server code to set custom data for a master player. | Allow admin tools to set custom data for a master player. |
| setPlayerData | Allow the authenticated client user to set player data for self. | Allow the client to set player data for another master player. | Allow trusted server code to set player data for a master player. | Allow admin tools to set player data for a master player. |
| getPlayerData | Allow the authenticated client user to read player data for self. | Allow the client to read player data for another master player. | Allow trusted server code to read player data for a master player. | Allow admin tools to read player data for a master player. |
| getPlayerInformation | Allow the authenticated client user to read player information for self. | Allow the client to read player information for another master player. | Allow trusted server code to read player information for a master player. | Allow admin tools to read player information for a master player. |
| getPlayersWithApple | | Allow the client to search other master players by Apple identity. | Allow trusted server code to search master players by Apple identity. | Allow admin tools to search master players by Apple identity. |
| getPlayersWithFacebook | | Allow the client to search other master players by Facebook identity. | Allow trusted server code to search master players by Facebook identity. | Allow admin tools to search master players by Facebook identity. |
| getPlayersWithGoogle | | Allow the client to search other master players by Google identity. | Allow trusted server code to search master players by Google identity. | Allow admin tools to search master players by Google identity. |
| getPlayersWithGenericService | | Allow the client to search other master players by generic service identity. | Allow trusted server code to search master players by generic service identity. | Allow admin tools to search master players by generic service identity. |
| getPlayersWithSegment | | Allow the client to search other master players by segment. | Allow trusted server code to search master players by segment. | Allow admin tools to search master players by segment. |
| getPlayersWithTag | | Allow the client to search other master players by tag. | Allow trusted server code to search master players by tag. | Allow admin tools to search master players by tag. |
| getPlayersWithGooglePlayGameService | | Allow the client to search other master players by Google Play Games identity. | Allow trusted server code to search master players by Google Play Games identity. | Allow admin tools to search master players by Google Play Games identity. |
| getPlayersWithGameCenter | | Allow the client to search other master players by Game Center identity. | Allow trusted server code to search master players by Game Center identity. | Allow admin tools to search master players by Game Center identity. |
| getExternal | Allow the authenticated client user to read linked external identities for self. | Allow the client to read linked external identities for another master player. | Allow trusted server code to read linked external identities for a master player. | Allow admin tools to read linked external identities for a master player. |
| getPlayersWithDisplayName | | Allow the client to search other master players by display name. | Allow trusted server code to search master players by display name. | Allow admin tools to search master players by display name. |
| getEmail | Allow the authenticated client user to read email for self. | Allow the client to read email for another master player. | Allow trusted server code to read email for a master player. | Allow admin tools to read email for a master player. |
| setEmail | Allow the authenticated client user to set email for self. | Allow the client to set email for another master player. | Allow trusted server code to set email for a master player. | Allow admin tools to set email for a master player. |
| getCurrencyLeaderboard | | Allow the client to read master player currency leaderboard for broader target context. | Allow trusted server code to read master player currency leaderboard. | Allow admin tools to read master player currency leaderboard. |
| getLastLoginLeaderboard | | Allow the client to read master player last login leaderboard for broader target context. | Allow trusted server code to read master player last login leaderboard. | Allow admin tools to read master player last login leaderboard. |
| getCreateLeaderboard | Allow the authenticated client user to read master player creation leaderboard. | Allow the client to read master player creation leaderboard for broader target context. | Allow trusted server code to read master player creation leaderboard. | Allow admin tools to read master player creation leaderboard. |
| getStatisticsLog | Allow the client user to read authenticated master player statistics change log. | Allow the client to read statistics change log for another master player. | Allow trusted server code to read statistics change log for a master player. | Allow admin tools to read statistics change log for a master player. |
| getCurrencyLog | Allow the client user to read authenticated master player currency change log. | Allow the client to read currency change log for another master player. | Allow trusted server code to read currency change log for a master player. | Allow admin tools to read currency change log for a master player. |
| sendSocketOperationEvent | Allow the authenticated client user to send a socket operation event for self. | Allow the client to send a socket operation event for another master player. | Allow trusted server code to send a socket operation event for a master player. | Allow admin tools to send a socket operation event for a master player. |
| sendEmail | Allow the authenticated client user to send an email for self. | Allow the client to send an email for another master player. | Allow trusted server code to send an email for a master player. | Allow admin tools to send an email for a master player. |
| sendPushNotification | Allow the authenticated client user to send a push notification for self. | Allow the client to send a push notification for another master player. | Allow trusted server code to send a push notification for a master player. | Allow admin tools to send a push notification for a master player. |
| addPushNotification | Allow the authenticated client user to add a push notification registration for self. | Allow the client to add a push notification registration for another master player. | Allow trusted server code to add a push notification registration for a master player. | Allow admin tools to add a push notification registration for a master player. |
| removePushNotification | Allow the authenticated client user to remove a push notification registration for self. | Allow the client to remove a push notification registration for another master player. | Allow trusted server code to remove a push notification registration for a master player. | Allow admin tools to remove a push notification registration for a master player. |
| getPushNotification | Allow the authenticated client user to read push notification registrations for self. | Allow the client to read push notification registrations for another master player. | Allow trusted server code to read push notification registrations for a master player. | Allow admin tools to read push notification registrations for a master player. |